[Contact] * Name: Tim Cotten * Title: Chief Technology Officer (CTO) * Employer: Agilla Pro * Location: Washington, D.C. Metro Area * Email: tim@cotten.io * Web: https://www.cotten.io * Phone: +16507433473 [Technical Skills] * Software Development * API Design & Integration * LAMP Development (PHP/Python) * Cloud Architecture Development * DevOps & CI/CD [Focus] * E-commerce [Summary] Technology leader accomplished in enterprise software, ecommerce, and blockchain development. Full stack developer with extensive background in systems engineering. Takes a handson role in rapid architecture, prototyping, and delivery of critical systems. Numerous high-impact projects in LAMP, Rails, .NET, and mobile development for mid-sized businesses. Extensive experience with database administration, development and design with a heavy emphasis on cloud architecture and deployment. E-commerce expertise, IaaS/cloud with AWS, online security (PCI/ DSS), system administration, DevOps, and search engine discovery and acquisition (SEO, SEM, affiliate marketing). [Experience] Agilla Pro * Start Date: 2012 * End Date: Current * About: Agilla Pro provides professional management and software development services for multiple e-commerce companies and digital service providers - Engineered a custom e-commerce platform to achieve what off-the-shelf solutions the others couldn’t offer: including a smart and blazing fast DB caching system, incredibly configurable routing and SEO logic, automated tests, and support for dozens of affiliate methodologies and rewards/incentives programs as well as a suite of product development tools for our marketing team tailored to our business - Developed a co-branded mobile app that tripled sales in the target sidechannel - Created our own proprietary APIs (REST and SOAP) to maximize affiliate opportunities and data-sharing with Salesforce integration points - Improved company up-time from 97% to 99.99% by implementing a highly scalable and highly redundant systems architecture using Amazon Web Services (AWS) for redundant, load-balancing infrastructure - Integrated Bitcoin, PayPal, and Google Instant Buy for improved conversions and marketability - Guided Agilla Pro through data recovery and worst-case failure recovery (disaster mitigation) during initial on-ramping when payment processing system was corrupted - Engineered user experience technology that instantly adapts websites and mobile applications to meet marketing source requirements across hundreds of affiliate campaigns - Pioneered advanced address verification techniques and location mapping in our online and mobile apps that dropped delivery failures by 45% - Leveraged quantitative analysis techniques with customized metrics systems to achieve a 260% increase in online conversion rates for our customers while lowering CPC costs and greatly improving SEO rankings - Created comprehensive PCI/DSS compliant security strategies and delivered a fully encrypted secure billing, storage, and retrieval solution KaBOOM! * Director of Online Development * Start Date: 2011 * End Date: 2012 * About: - Directed! an energetic and highly agile team of Rails, PHP, and mobile developers - Coded! in such languages as Ruby and Objective-C - Delivered! on time, on budget, and on target - Built! great relationships, great software, and great playgrounds - Developed the "Playgrounds!" iPhone app, sponsored by Parents magazine: find playgrounds, rate them, and make play dates! - Developed the "Our Dream Playground" website using gamification techniques to energize a nationwide community in crowd-sourced fundraising - Implemented numerous initiatives to map the "Play Desert" utilizing GIS tools and systems Idea Fabrik / Second Star Interactive * Title: Senior Technical Designer * Start Date: 2011 * End Date: 2011 * About: - Developed social games using the Idea System platform - Created a fully functional demo of a 3D Farmville-esque game for Game Developers Conference (GDC) - Innovated key game development concepts for a cloud-based system that now boasts 10,000+ active developers New Zhili / EduTech * Title: Design Director * Start Date: 2010 * End Date: 2011 * About: - Lead design and engineering of a complex, massively-multiplayer online game, including time-on-site management in Beijing - Identified and mitigated impact of under-delivering or fraudulent contractors, reducing overhead of the company by more than 20% - Reduced development timeline by implementing COTS middleware solution to replace poorly performing codebase - New Zhili was fully funded following demonstrations of our successful game projects, and is now in Pre-IPO Electronic Arts: * Title: Lead Game Developer * Start Date: 2005 * End Date: 2010 * About: - Managed Ultima Online’s Live team, producing regular content and system updates - Developed in C++, Java, and proprietary scripting languages across multiple game properties; added hundreds of thousands of lines of new code - Delivered massive performance improvements with MySQL and Oracle databases: two hour backups requiring a daily shutdown became half-hour asynchronous background jobs - Created custom game add-ins and modules for Drupal driven websites in PHP to interface with our games such as a web-based character profile viewer/editor - Innovated new AI systems such as speech libraries, daily schedules, and graph-node movement systems to extend A* [Tags] * PHP * Objective-C * Ruby on Rails * Python * MySQL * HTML5 * CSS3 * LAMP * C * C++ * iPhone * Android * jQuery * UX * UI * AJAX * node.js * Apache * nginx * Social Games * MMO * Bitcoin * Lua * Cryptocurrency * Blockchain * Haskell * Ethereum * Game Design * Web Design * Game Development * Online Gaming * DevOps * User Interface Design * Scripting * Agile * Database